🤑 Why PS2 was the best console ever | GamesRadar+

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The PlayStation 2 was (and is) the best video game console of all time. Yeah, things have got fancier and slicker and yes, gaming has come on.


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While to you it was the weakest console ever, and possibly because (I assume) you may be in your teens, it is an amazing console for a vast majority of older.


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Do you guys think the PS2 is the greatest gaming experience you've ever had? Is there a system out there which you had more fun with? Is the PS2 the best.


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Do you guys think the PS2 is the greatest gaming experience you've ever had? Is there a system out there which you had more fun with? Is the PS2 the best.


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The PlayStation 2 was (and is) the best video game console of all time. Yeah, things have got fancier and slicker and yes, gaming has come on.


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20 PS2 Games That Prove It's The Best Console Ever. They don't make 'em like they used to. Share · Tweet. Rockstar. The PlayStation 2 was.


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20 PS2 Games That Prove It's The Best Console Ever. They don't make 'em like they used to. Share · Tweet. Rockstar. The PlayStation 2 was.


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Of course numbers alone a greatest-of-all-time console does not are too many cold hard facts that prove PS2 is the greatest console ever.


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ps2 is the best console ever

It couldn't quite match the Xbox in terms of shooters, where Halo reigned supreme, but it more than made up for its deficit with an immense catalogue of RPGs. Still, while my beloved slim PlayStation 2 with its modded fliptop is long gone, it's not entirely out of my life. Sometimes we include links to online retail stores. This was , just a few months after a momentous holiday season that saw the release of Grand Theft Auto: San Andreas, Shadow of the Colossus, and a multitude of other classics. In a talk , Team Ico founder Fumito Ueda remembers asking Sony if he could have time to himself to work on his concept for Ico. In that respect, the PlayStation 2 represents a bright dividing line between the past and the present. It had been collecting dust under my TV for years, and most of my favorite games were available on other platforms, but I could never quite get rid of it. The PlayStation 2 library had reached maturity before the Xbox and GameCube were even able to get started. It certainly didn't hurt. It was thanks in part to these improvements that Madden truly exploded into the pop culture consciousness. Interestingly, for all of its subsequent success, the PlayStation 2 actually got off to a pretty poor start. What's more, the older platforms in particular were frequently the only pathway for highly talented developers. Nostalgia is often the beginning and the end of an argument over a particular platform's impact, and I grew up with the SNES, not the PlayStation 2. When I finally sold my PlayStation 2 in , it was with a pang of regret. Sports games were thriving in this period. Maybe another publisher would have been less understanding. Her fondest memories as a journalist are at GamePro, where she hosted RolePlayer's Realm and had legal access to the term "Protip. The odds were stacked in Sony's favor almost from the start. Weird, inventive little games like Katamari Damacy just don't get full retail releases anymore. Behind the scenes, the PlayStation 2 was hit by parts shortages, resulting in a mere , units being available for the U. Many of the dominant studios of the PlayStation 2 era have either stopped making games, or straight up don't exist. With a handful of exceptions, practically every notable third-party game eventually made its way to the PlayStation 2. The short answer: literally everything. It was only when I could no longer actually plug my PlayStation 2 into my TV without an expensive Framemeister that I finally gave up on it. She reminded me that she played through the entirety of Ico in just one sitting—it was just that good. Games like these made the PlayStation 2 library feel rich in a way even modern consoles can't quite match. I've seen people wonder aloud why we put so much stock in the actual consoles, likening it to having nostalgia for a specific brand of DVD player. The PlayStation 2's overwhelming popularity, not to mention its longevity, gave it a staggeringly deep library. It's making me sad just thinking about it. It did more than almost any other console to shape our understanding of modern gaming, and yet it also reflects a very specific period that will never come again. I wound up backing the wrong console, convinced that Nintendo was just one more year from finally turning it around. It was a complex machine with 10 different processors and six different memory spaces, all of which worked in completely different ways. It's no coincidence that some of the best-looking games of that generation—Okami, God of War 2, and Final Fantasy 12 to name a few—began life as PlayStation 2 exclusives. RDR2 just released for PC players and that means more and more mods are coming in every day.{/INSERTKEYS}{/PARAGRAPH} Digging into the history of the PlayStation 2, which celebrates the anniversary of its release in Japan today, I've been impressed by the sheer breadth of what it had to offer. Improved graphics produced recognizable players and detailed stadiums, as well as high-quality highlights packages. Disc read errors plagued launch units. My PlayStation 2 wound up staying with me for quite a long time. Lord knows we have no shortage of games—the PS4 alone has nearly games—but the modern era feels more stratified. Grandia 3 was a reflection of the platform's incredibly deep JRPG library. I went on playing my Playstation 2 through and beyond. The more I think about it, the more I wonder whether Caty is right. That's the key to understanding the PlayStation 2, really. Big-budget developers put out only a couple blockbusters per year, and the gaps are filled in by indie games. With high-definition televisions not really reaching mass adoption until about —a key driver behind the success of the Wii—the PlayStation 2 seemed perfectly fine. Talking about the PlayStation 2 over dinner with my partner last night, the pair of us wound up reminiscing about the dozens of hours we put into Lego Star Wars a classic ; the beauty of Okami , and my constant failure to be stealthy in Metal Gear Solid 3. I think it's because consoles like the PlayStation 2 are emblematic of very specific periods in gaming history. Flush with success after winning the previous generation, Sony displayed the same sort of boundless ambition with the PlayStation 2 that would later get it into trouble with the PS3. Ultimately, it had more games than the Xbox and GameCube combined —and nearly three times the number of games released on the Super Nintendo. Ace Combat Zero was one of its many, many high-quality mid-tier releases. The group will determine ways to better detect and resolve incidents within Ubisoft. Where the Dreamcast was a bit of a tweener that straddled the line between classic arcades and forward-thinking development , the PlayStation 2's library was very much in the mold of blockbuster game development as we understand it today. {PARAGRAPH}{INSERTKEYS}As I was planning for PlayStation 2's 20th anniversary last week, I asked the team at USgamer if anyone had substantial nostalgia for the platform that cemented Sony's position as the dominant player in the console space. It's the best console. In God of War, Sony found the blockbuster triple-A action game that had eluded it on the original PlayStation no, Spyro doesn't count , and a gorgeous one to boot. Graphics had advanced to the point that even lower-budget games could look amazing with the right art style. In any event, the PlayStation 2's sheer dominance ultimately made it the defining platform of its era. The PlayStation 2 isn't just the best selling console of all time; it's home to a dizzying number of unassailable classics. In truth, I've tended to be more of a Super Nintendo stan than anything. After all, I still have my launch PlayStation 3. It was the first truly "modern" console; the first console not somehow rooted in the tradition of arcades. It was a period blessedly free of microtransactions of any kind. Its huge install base offered developers plenty of incentive to push its limited technology as far as it could go. Nintendo was coming off a weak showing on the N64, and the GameCube was criticized for its odd design and lack of a launch game on the level of Mario The Xbox, for its part, was mostly seen as a necessary first step before launching the Xbox —a platform that was there to lay the groundwork for the future and not much else. Graphics have come a long way over the past decade, but on platforms like the Nintendo Switch, PlayStation 2 games stack up surprisingly well with modern releases. Excitement was fueled by Metal Gear Solid 2's showing at E3 , which had critics raving about details like ice cubes actually melting if a bucket was knocked over. Maybe the PlayStation 2 really is the greatest console of all time. The Matrix was such a popular pickup alongside the PlayStation 2 that the two practically came bundled. Its dominant genres weren't platformers, shoot 'em ups, or fighting games; but shooters, RPGs, sims, and narrative-driven action games. Its dominance in the first decade of the 21st century is matched by only a handful of platforms: the NES, the Game Boy, and maybe the PlayStation 4. Less than a year later, Resident Evil 4 was on the PlayStation 2. It was at the forefront of the plastic instrument revolution thanks to Guitar Hero in , and elsewhere, Japanese developers also continued to support it heavily. Nevertheless, it got me thinking. Who knows. On the other hand, if the Xbox and GameCube had launched in , they might have been annihilated anyway. Director Shinji Mikami joked that he would commit ritual suicide if Resident Evil 4 ever broke exclusivity and went to the competition. Just the prospect of the PlayStation 2 launching the following year was enough to put a damper on the Sega Dreamcast, which launched with much fanfare but couldn't sustain its momentum. Final Fantasy 14 Patch 5. The North American PlayStation 2 also purportedly used a different graphics synthesizer than the Japanese version, leading to manufacturing difficulties. There may well be a day when I go back to them. The popular narrative is that PlayStation 2 benefited heavily from having little to no competition in its launch window, giving it time to iron out its problems and dramatically bolster its library. Still, I have to admit that the PlayStation 2 had one hell of a run. They understood the idea and then suggested I work on that. It had no killer apps unless you counted Fantavision, the greatest fireworks game in history. With online play in its infancy, sports sims were still years away from being overtaken by predatory loot box modes like FIFA Ultimate Team. Either way, the PlayStation 2 had a big install base advantage almost immediately, which guaranteed that it would have most of the best games. Looking back, I can scarcely believe how many hours of entertainment it gave me. The launch of the PlayStation 2 in was a momentous occasion. An anonymous programmer described working on the PlayStation 2 like this : "There are so many amazing things you can do, but everything requires backflips through invisible blades of segfault [a hardware failure condition related to memory protection]. When it launched in the U. I guess this is where I admit that I was a relative latecomer to the PlayStation 2. Launching just a few months after the start of Y2K, the PlayStation 2 got an enormous headstart over the Xbox and GameCube, which wouldn't launch until the following year. As late as , years after the debut of its successor the PlayStation 3, Japanese developers were still cranking out games for PlayStation 2. Plus, everyone wanted that DVD player. The PlayStation 2 was in the prime of its life, and I remember walking into a GameStop and marveling at the sheer number of great games it had on offer. I had never given serious thought as to whether the PlayStation 2 was in fact the best console. Years before I had modded it with a little fliptop, and I had long nursed ambitions of finishing off Setsuko's campaign in Super Robot Wars Z. If you click on one and make a purchase we may receive a small commission.